“The
people who want to stay in your life will always find a way!”

G8Appz is a mobile application development and Internet marketing company, building mobile applications for iPhone, iPad, Android devices, as well as mobile web apps. We provide a wide range of specialized and custom services to industries ranging from events to video games and can work with any company or organization to implement a mobile application strategy.
Monday, May 8, 2017
Tapjoy teams with Moat to demonstrate value of in-app rewards
Dive Brief:
- Tapjoy Inc., a service that connects mobile advertisers with game
developers, and measurement provider Moat Inc. are working together to
produce viewership data on mobile video ads. Tapjoy helps marketers reach
audiences with in-app ads that offer rewards to consumers for watching and
responding to video commercials.
- Tapjoy’s in-app video ads delivered 98% viewability and 81%
completion rates during the first three months of this year, the company said in a statement. Its
software is embedded in about 15,000 mobile apps and reaches 520 million
active users a month.
- Moat, which provides analytics for advertisers, was bought last
month by database giant Oracle Corp. and rolled into its Oracle Data
Cloud, which caters to the media industry with data and analysis. Moat’s
customers include ESPN, Facebook, Procter & Gamble, Snapchat, Unilever
and YouTube.
Dive
Insight:
As with any advertising medium, measurement is a critical
component of determining whether ad budgets are being spent effectively. As mobile ad blockers seek to confound marketers,
they are considering the ways they can reach a target audience with a variety
of measures, including in-app rewards. For gaming apps, those rewards can
include points toward premium features, virtual currency, bonus levels or
upgrades. For brands, sponsoring rewards in gaming apps can be a way to get in
front of a mobile audience that acknowledges ads as an interruption and builds
in a value exchange for users' time.
Tapjoy has produced research about the engagement of
mobile gamers, including a study this year that gamers say they feel more
focused, happier and more engaged on gaming apps than on social networking
apps. Consumers are 2.4x more likely to feel bored on social apps than gaming
apps, and 60% more likely to feel stressed, its study found.
The positive sentiment toward mobile games doesn’t
necessarily translate into warm and fuzzy feelings about advertising, though.
About 60% of smartphone users defined a positive experience as one where the
mobile ad wasn’t disruptive, according to a study this year by Forrester Research. In
that case, marketers need to consider how in-app rewards enhance the user
experience instead of detracting from it.
#MobileMarketing #Application
Sunday, May 7, 2017
Friday, May 5, 2017
Snapchat loyalty leaves little room for other social media
Dive Brief:
- Snapchat users are so loyal to the mobile messaging application
that they're harder to reach through other social media, according to a study by AppAnnie.
On any given day, 93% of Snapchat’s daily users in the U.S. don’t use
WhatsApp, 81% don’t use Twitter and 61% don’t use YouTube. Also, 58%
don’t use Facebook Messenger, 46% don’t use Instagram and 35% don’t use
Facebook.
- That’s not to say that Snapchat users completely exclude those
other apps. In fact, they show the most overlap with Facebook, Instagram
and Messenger, AppAnnie’s survey found.
- In the U.K., Snapchat users show a significant daily overlap with WhatsApp.
Dive
Insight:
AppAnnie’s research indicates a trend that’s seen with
app usage in all categories: Mobile users are gravitating toward a handful of
preferred social media apps and sticking with them. Social app users don’t view
them as interchangeable, AppAnnie notes in its blog.
The fragmentation of the social app audience means that
brand marketers need to customize their advertising for the needs of these various
groups. Snapchat is especially popular among mobile users ages 18 to 34, who
consider sharing photos and messages with each other as an engaging form of
entertainment, per a Statista report.
The best approach, AppAnnie notes, is to study the social
app habits of a target audience and learn how they communicate and respond to
marketing messages. It’s also critical to know how those consumers spend their
time among mobile media.
#MobileMarketing #Application
Thursday, May 4, 2017
Wednesday, May 3, 2017
Quote of the day
“Life
is like a roller coaster. It has its ups and downs. But its you choice to
scream or enjoy the ride!”
Tuesday, May 2, 2017
Friday, April 28, 2017
McDonald's expands Uber delivery after successful test
Dive Brief:
·
Uber and fast-food chain McDonald’s are
building their mobile ordering and delivery service with the addition of
several cities by the end of June, according to a report in
Crain's Chicago Business. The ride-hailing service’s UberEats application has been in tests with about 220 McDonald’s stores in
Miami, Orlando and Tampa since January. McDonald’s didn’t say which cities will
be part of the expansion during its quarterly call with investors this week.
- The
UberEats app, which is replacing the UberRush service that will be shuttered on
May 8, has allowed mobile users to order anything from the regular
McDonald’s menu. The restaurants package the meal for delivery and hand it
off to an Uber driver. A flat fee of $4.99 is added to the customer’s Uber
bill.
·
McDonald’s Chief Executive Officer Steve
Easterbrook said the company will gradually "put more marketing
muscle" behind the delivery service as it gets more experience with
mobile ordering and customers change their behaviors.
Dive
Insight:
Uber
needs some public victories after this
year’s repeated scandals, including
sexual harassment allegations, a viral video of CEO Travis Kalanick’s argument
with a chauffeur and a lawsuit from drivers for Lyft, a major competitor.
Demonstrating that UberEats delivery can help build business for a major
established brand like McDonald’s would improve Uber’s image.
UberEats
delivery is also important for McDonald’s, which has struggled to regain
relevance as consumer's eating habits have changed by improving customer
service and revamping its menu to appeal to millennials — who like to eat out or order in but often not with fast food chains. A
top McDonald’s franchisee last year found that 80% of that key demographic
had never tried a Big Mac, according to a report by
The Wall Street Journal.
UberEats
looks like a good fit for McDonald’s, which gets about 70% of its U.S. business
from drive-through windows, while urban customers are more likely to take food
to go instead of dining in the restaurant, Crain’s Chicago Business reported.
Apps like Caviar, DoorDash, GrubHub, Postmates, Seamless and Yelp Eat24 also
provide McDonald’s ordering in some regions.
#MobileMarketing #Application
Thursday, April 27, 2017
Wednesday, April 26, 2017
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